Decision summary
Overview
What is Future of Gaming?
Future of Gaming is a gaming patent intelligence publication: it monitors patent filings from major games companies and turns them into analysis of where the industry is heading. The premise is that patents offer an early, documented signal of what studios and platforms are building before anything is announced — the site's flagship example is its analysis of an EA granted patent on the foundational architecture of open, marketplace-driven game creation, framed as a challenge to Roblox.
The publication is made by Alex Kirillov, whose name links to a personal site (alexejkirillov.com), with a contact address at contact@futureofgaming.com. It is written for developers seeking competitive intelligence and investors making strategic decisions, as well as players who want insider knowledge of where gaming technology is going. The site itself is in English and offers an RSS feed plus social presence on X and LinkedIn.
How Future of Gaming Works
The core product is a scheduled email: one strategic brief every Tuesday. Subscribing puts the weekly analysis in an inbox; the site also archives its work in browsable sections — Publications (individual patent analyses), Coverage, This Week, and Trends.
Beyond the weekly cadence, the site states it produces monthly, quarterly, and yearly intelligence reports. Recent analyses give a sense of the editorial range: Sony's AI NPCs, NetEase's try-before-you-buy system, and a SoftBank AI sports companion. Each analysis ties a specific filing to a strategic reading of what the company may be planning.
Main Features
- Weekly patent brief — one strategic email every Tuesday covering notable gaming patents.
- Periodic intelligence reports — monthly, quarterly, and yearly reports aggregating patent signals.
- Six coverage categories — AI/ML, Hardware, Game Mechanics, UI/UX, Cloud Gaming, and Platform.
- Browsable archive — Publications, Coverage, This Week, and Trends sections for reading past analyses.
- Company-specific readings — analyses tied to named actors such as EA, Sony, NetEase, and SoftBank.
- RSS and social distribution — an RSS feed plus X and LinkedIn channels alongside the email.
Pricing
No pricing is published on the site. The homepage shows generic Subscribe buttons and advertises monthly, quarterly, and yearly intelligence reports, but lists no plan names, prices, or free-versus-paid split. The /pricing and /subscribe paths returned 404s when checked, so whether the weekly brief is free and what the reports cost cannot be verified from the site. Prospective readers must subscribe or contact the publisher to learn the terms.
Common Use Cases
- Competitive intelligence — developers tracking where rival studios and platforms are investing R&D effort.
- Investment research — investors scanning patent activity at gaming companies for strategic signals.
- Strategy and bizdev work — teams benchmarking platform moves, such as marketplace-driven creation systems.
- Industry awareness — players and analysts following how AI, cloud, and hardware patents will shape future games.
Limitations
Patents are intent, not products: companies file defensively or abandon projects, so a granted patent is an interpretation point rather than an announcement, and the site's analyses should be read that way. The operation is transparent about its editor but discloses no company entity, country, or launch date. Pricing is entirely unpublished, which makes it hard to evaluate the paid reports before subscribing. The format is also inherently editorial — there are no described tools for searching patents, setting alerts, or exporting data, so it supplements rather than replaces primary patent research. Finally, the archive's recent entries are dated October 2026, so the publication's track record is short and unverifiable from the site alone.
Summary
Future of Gaming occupies a specific niche: it reads gaming patent filings so its readers do not have to, and packages the signal into a weekly Tuesday brief plus periodic reports across six defined categories. The named, concrete analyses (EA versus Roblox, Sony AI NPCs, NetEase try-before-you-buy) show a consistent editorial thesis. Its boundaries are equally clear — unpublished pricing, a one-person operation with no disclosed company details, and analysis that is interpretation rather than confirmed product plans. It fits developers, investors, and analysts who want a low-effort, patent-grounded pulse on games industry strategy and are comfortable treating it as a starting point for their own research.
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The dimensions behind the editorial score, each with its judgment note. AI Readiness and GEO Score are platform assessments generated by AIGCLIST after submission.
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